12/8/2023 0 Comments Best way to get lead subnauticaReplaces the Flashlight and Seaglide's blue lights with a more white alternative. Requires: SMLHelper (Modding Helper) and ECC Library It also adds a predator sized creature called the "Twisteel", these things feel like they are everywhere and are rather dangerous. Having a new leviathan type that you don't know the location of is really scary, and how dangerous it is doesn't help either. Having Vehicle costs set to exotic costs will make the Seamoth cost a lot of rare materials such as ghost weed, which are not fun at all! really fun to collect with nothing but an O2 Tank.Īdds 15 new creatures to Subnautica ranging from small to leviathan sized. It makes for a really fun adventure where you can actually dive really deep with nothing but an air tank, but its also a mad dash to get back home before your tank runs dry. Normally the DeathRun mod expects you to use Air Pumps to filter surface air and pipes to dive down deep enough to get the resources required for the Seamoth, but with Refillable Oxygen Tanks. Surface Air: Hard (Pre/Post Radiation) or Death Run (Never Breathable) The settings I suggest changing are as follows: This mod is very easily described as overpowered (Quadrupled Tank capacity but they must be refilled at a fabricator), however, when paired with some settings from DeathRun it can create an extremely fun experience. (Forget the "Super-Hard" part, its only super hard if you set it that way) Read the later "DeathRun Configuration" section to learn what this mod can do. DeathRun - Roguelike Super-Hard ĭeathRun is an extremely modular mod that adds a ton of options. I use this mod for its Water Murkiness option, I suggest setting it to 300-360 for the desired effect of reduced view distance. I never thought I would encounter a mod I love so much yet also hate so much at the same time. Optional mods:I personally run all of these mods in my game, but feel free to pick and choose.Īdds the real life phenomena of sea creatures swimming up and down from the depths with the day/night cycle. Its base settings are great, but you can also adjust them to your liking.Įver been exploring an island either at night or in a cave, and notice that you can't hold your flashlight while sprinting? Well this mod fixes that.Īdds the sonar display from the Seaglide to the right hand side of the Cyclops. No Loud Bangs in Cyclops Įver get tired of passing through the safe shallows with the Cyclops and hearing BANG BOOM BANG as all the fish hit your sub? well this mod fixes that.Īdds various settings for adjusting hud elements such as the crosshair. Read the later "Tweaks and Fixes Configuration" section for info on how I like to change the game with this mods settings, but if you don't care for what I like to change with it, feel free to leave it default. Turns the crafting menu into a more modular circular menu.Īutomatically crafts ingredients for blueprints and allows you to craft using items from nearby storage containers.Īs the name would suggest, adds a ton of tweaks and bug fixes, also a ton of options. Toggle between snap building, fine snapping, and no snapping with hotkeys. "snap building" Might sound like it could be irritating at times, but that couldn't be further from the truth, SnapBuilder allows you to quickly This mod makes building a million times better. SnapBuilder - Snap-to-Grid for Subnautica Increases the amount of quick slots you get from 5 to 10+. To the point that its currently the 3rd most downloaded mod for Subnautica on all of nexus, just get it. SMLHelper (Modding Helper) Ī prerequisite to a whole bunch of mods. Must have mods:I suggest downloading all of the mods in this list, but feel free to skip them if you feel you don't want the QoL most of them offer.
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